One-day game. For first year management students. An immersion exercise in business practices. Thrust on production, marketing, accounting, and financial statements. Exposes learners to business data, flow of cash and other resources, management practices, and decision processes. An ideal experience for any management course.
One-day game in project management. Build a pipeline in enemy territory. How do you collect resources and put them to use? For senior students of management and engineering. Quick exposure to EPC issues, cash, accounting, and deadline management.
One-day game. For young engineers and other executives with 5-10 years of work experience. To analyse financial reports, and to acquire financial capabilities in procurement planning, pricing, costing, and marketing. It helps him appreciate the business process, and prepares him to shoulder management responsibilities outside his core function.
Two-day business strategy game with emphasis on employability skills. For senior / second year management students. Cross-functional game. Builds skills in data recognition and application, decision making, collaborative learning and working, critical thinking, judgement, forecasting and planning. Best played a month before placement interviews.
Two-day game in FMCG marketing practices. For senior students of management. Builds deep awareness of the power of marketing communication channels, and of trade and consumer offers. Builds skills in cash management, profit-centric marketing, and competitive action.
Two-day entrepreneurship game. How do you set up a business such as a restaurant, and run it profitably? Strong emphasis on business growth, cash management, aggression, and competitive action. Deep exposure to production, marketing, accounting, and financial statements. For senior students of management and engineering who wish to become business owners, not employees.
Two-day business strategy game. Builds foresight as a critical input in all strategic thinking. Develops deep expertise in pricing, forecasting, cash budgeting, trend analysis, and critical thinking. Covers production, marketing, and finance. For mid-senior managers with 10-20 years of work experience.